2.4.2 The Kinematic Equations of Constant Acceleration

Consider an object whose acceleration as remains constant during the time interval Δt=tf−ti. At the beginning of this interval, at time ti, the object has initial velocity vis and initial position si. Note that ti is often zero, but it does not have to be. We would like to predict the object’s final position sf and final velocity vfs at time tf.

The object’s velocity is changing because the object is accelerating. FIGURE 2.22a shows the acceleration-versus-time graph, a horizontal line between ti and tf. It is not hard to find the object’s velocity vfs at a later time tf. By definition,

FIGURE 2.22 Acceleration and velocity graphs for constant acceleration.

The figure consists of two parts labeled ("a") and (b) that depict an acceleration-versus-time graph and a velocity-versus-time graph of an object with constant acceleration.
FIGURE 2.22 Full Alternative Text
as=ΔvsΔt=vfs−visΔt (2.18)

which is easily rearranged to give

vfs=vis+as Δt (2.19)

The velocity-versus-time graph, shown in FIGURE 2.22b, is a straight line that starts at vis and has slope as.

A photo of an integrated circuit chip with an accelerometer.
A schematic diagram of an accelerometer.

Your phone contains a miniature accelerometer, smaller than a millimeter, built into an integrated-circuit chip like the one shown here. These little accelerometers—the long bar on the lower right—have a tiny block of metal attached to a thin cantilever that acts like a spring. The block and a nearby electrode form what’s called a capacitor, an electronic device you’ll study in Chapter 26. Acceleration causes the block to sway slightly toward or away from the electrode, thus changing a current that is continuously monitored and used to infer the acceleration along that axis. Miniature accelerometers are used in navigation systems, robotics, medical devices, and even the activity tracker you wear while exercising. Most devices have three independent sensors, one for each axis. A continuous record of acceleration can be numerically integrated to determine velocity and position changes.

Full Alternative Text

As you learned in the last section, the object’s final position is

sf=si+area under the velocity curve vs between ti and tf (2.20)

The shaded area in Figure 2.22b can be subdivided into a rectangle of area visΔt and a triangle of area 12(asΔt)(Δt)=12as(Δt)2. Adding these gives

sf=si+visΔt+12as (Δt)2 (2.21)

where Δt=tf−ti is the elapsed time. The quadratic dependence on Δt causes the position-versus-time graph for constant-acceleration motion to have a parabolic shape, as shown in Model 2.2.

Equations 2.19 and 2.21 are two of the basic kinematic equations for motion with constant acceleration. They allow us to predict an object’s position and velocity at a future instant of time. We need one more equation to complete our set, a direct relation between position and velocity. First use Equation 2.19 to write Δt=(vfs−vis)/as. Substitute this into Equation 2.21, giving

sf=si+vis(vfs−visas)+12as(vfs−visas)2 (2.22)

With a bit of algebra, this is rearranged to read

vfs   2=vis   2+2asΔs (2.23)

where Δs=sf−si is the displacement (not the distance!). Equation 2.23 is the last of the three kinematic equations for motion with constant acceleration.