Computing and Technology Ethics
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- TITLE PAGE
- COPYRIGHT
- ACKNOWLEDGMENTS
- PART ONE TEXTBOOK
- CHAPTER 1 WHY ETHICS? WHY SCIENCE FICTION?
- LEARNING OBJECTIVES
- 1.1 INTRODUCTION
- SIDEBAR: THIS IS A SIDEBAR!
- 1.2 WHAT DOES IT MEAN TO SAY, “IS IT ETHICAL …”?
- 1.3 WHY STUDY ETHICS?
- 1.3.1 BASIC/PERENNIAL PROBLEMS IN ETHICS
- 1.3.2 SELF-INTEREST AND ETHICAL LIVING: CAN YOU DO BOTH AT ONCE?
- SIDEBAR: ETHICS AND MORALITY—WHAT’S THE DIFFERENCE?
- 1.4 WHY THINK ABOUT TECHNOLOGY AND ETHICS TOGETHER?
- 1.4.1 HOW HAVE RECENT ADVANCES IN TECHNOLOGY CHANGED THE CONDITIONS FOR ETHICS?
- 1.4.2 WHY SHOULD COMPUTING PROFESSIONALS STUDY ETHICS?
- 1.5 WHY USE SCIENCE FICTION TO STUDY ETHICS?
- STORY POINT: “APOLOGIA,” BY VAJRA CHANDRASEKERA
- 1.6 PROFESSIONAL ETHICS AND GUIDELINES
- 1.7 THINKING WITH ETHICAL FRAMEWORKS
- 1.8 LIFE AFTER ETHICS CLASS
- 1.9 THE REST OF THIS BOOK
- REFLECTION QUESTIONS
- REFERENCES CITED IN THIS CHAPTER
- CHAPTER 2 ETHICAL FRAMEWORKS
- LEARNING OBJECTIVES
- 2.1 INTRODUCTION
- 2.1.1 MULTIPLE FRAMEWORKS
- 2.1.2 LIMITED FRAMES
- 2.1.3 HOW TO READ THIS CHAPTER
- 2.2 DEONTOLOGY
- 2.2.1 OVERVIEW OF DEONTOLOGY
- 2.2.2 DEONTIC FORMS OF AUTHORITY AND TRADITIONS
- POLITICAL AUTHORITY
- DIVINE AUTHORITY
- SIDEBAR: OBLIGATIONS AND PROHIBITIONS
- THE AUTHORITY OF HUMAN REASON
- 2.2.3 KANTIAN DEONTOLOGY
- 2.2.4 PRINCIPLES IN PRACTICE
- 2.2.5 MODALITIES FOR JUDGMENT
- HOW FUNDAMENTAL IS IT?
- HOW RELEVANT IS IT?
- SIDEBAR: PRIORITIZING THE RIGHT OVER THE GOOD
- 2.2.6 STRENGTHS AND WEAKNESSES OF DEONTOLOGY: IT’S NOT ALL ABOUT RULES
- SIDEBAR: THE CHALLENGES OF DEONTOLOGY AND ARTIFICIAL INTELLIGENCE
- STORY POINT: “DOLLY,” BY ELIZABETH BEAR
- 2.3 VIRTUE ETHICS
- 2.3.1 OVERVIEW OF VIRTUE ETHICS
- 2.3.2 WHAT ARE VIRTUES?
- 2.3.3 CONFUCIAN VIRTUE ETHICS
- 2.3.4 ARISTOTELIAN VIRTUE ETHICS
- 2.3.5 APPETITES, DESIRES, AND VIRTUOUSNESS
- 2.3.6 HABITUATION: DEVELOPING VIRTUE
- 2.3.7 HOW THE VIRTUES WORK IN TANDEM
- 2.3.8 MODALITIES FOR JUDGMENT
- PRACTICAL WISDOM
- FINDING THE MEAN
- SIDEBAR: ARISTOTELIAN VIRTUES AS A MEAN BETWEEN VICES
- 2.3.9 STRENGTHS AND WEAKNESSES OF VIRTUE ETHICS: FLOURISHING IS EASY (ONCE YOU’RE THERE)
- SIDEBAR: UNDERSTANDING VIRTUE ETHICS THROUGH ROLE-PLAYING GAMES
- STORY POINT: “THE GAMBLER,” BY PAOLO BACIGALUPI
- 2.4 COMMUNITARIANISM
- 2.4.1 OVERVIEW OF COMMUNITARIANISM
- 2.4.2 SOURCES OF COMMUNITARIAN ETHICS
- 2.4.3 PERSON, COMMUNITY, AND WORLD: SUB-SAHARAN METAPHYSICS
- SIDEBAR: THE ROLE OF RELIGION IN SUB-SAHARAN COMMUNITARIAN THOUGHT
- 2.4.4 SELF-REALIZATION IN SUB-SAHARAN COMMUNITARIANISM
- SIDEBAR: AGENT-CENTERED VS. PATIENT-CENTERED PERSONHOOD
- 2.4.5 UBUNTU
- 2.4.6 YORÙBÁ COMMUNITARIANISM
- 2.4.7 IS THE COMMUNITY AN INTRINSIC GOOD OR AN INSTRUMENTAL ONE?
- 2.4.8 MODALITIES FOR JUDGMENT
- THE CONSENSUS PRINCIPLE
- THE PRINCIPLE OF BUILDING COMMUNITY
- THE PRINCIPLE OF PEACE/REHABILITATION
- 2.4.9 STRENGTHS AND WEAKNESSES OF COMMUNITARIANISM: TENSIONS WITH THE LIBERAL TRADITION
- STORY POINT: “THE REGRESSION TEST,” BY WOLE TALABI
- 2.5 UTILITARIANISM
- 2.5.1 OVERVIEW OF UTILITARIANISM
- 2.5.2 CLASSICAL UTILITARIANISM
- 2.5.3 PREFERENCE UTILITARIANISM
- 2.5.4 VOLUNTARY ACTION
- 2.5.5 MODALITIES FOR JUDGMENT
- THE “WHO”
- THE “WHAT”
- THE “WHEN”
- 2.5.6 CALCULATING GOOD OUTCOMES
- 2.5.7 STRENGTHS AND WEAKNESSES OF UTILITARIANISM: DOES EVERYONE REALLY COUNT AS ONE?
- SIDEBAR: UTILITARIANISM AND MACHINE LEARNING
- STORY POINT: “MESSAGE IN A BOTTLE,” BY NALO HOPKINSON
- 2.6 CONTEMPORARY DEVELOPMENTS IN ETHICS
- 2.6.1 RESPONSIBILITY ETHICS
- STORY POINT: “CODENAME: DELPHI,” BY LINDA NAGATA
- 2.6.2 FEMINIST ETHICS
- STORY POINT: “TODAY I AM PAUL,” BY MARTIN L. SHOEMAKER
- 2.6.3 THE CAPABILITY APPROACH
- STORY POINT: “WELCOME TO YOUR AUTHENTIC INDIAN EXPERIENCE™,” BY REBECCA ROANHORSE
- 2.7 CONCLUDING REMARKS: THE IMPORTANCE OF MULTIPLE FRAMEWORKS
- REFLECTION QUESTIONS
- BACKGROUND REFERENCES AND ADDITIONAL READING
- REFERENCES CITED IN THIS CHAPTER
- CHAPTER 3 MANAGING KNOWLEDGE
- LEARNING OBJECTIVES
- 3.1 INTRODUCTION
- 3.1.1 CHAPTER OVERVIEW
- 3.2 THE THINGS WE KNOW ARE NOT VALUE NEUTRAL
- 3.2.1 THE DIKW PARADIGM AND ITS SHORTCOMINGS
- 3.2.2 HOW THE DIKW PARADIGM LIMITS OUR ABILITY TO UNDERSTAND THE WORLD
- 3.2.3 CULTURES OF KNOWLEDGE: REVISING THE DIKW PARADIGM
- 3.2.4 HOW DOES WISDOM FIT IN?
- SIDEBAR: SKEPTICISM
- STORY POINT: “HERE-AND-NOW,” BY KEN LIU
- 3.3 IT IS DIFFICULT TO MARSHAL LARGE BODIES OF INFORMATION
- SIDEBAR: DECISION FATIGUE
- STORY POINT: “CODENAME: DELPHI,” BY LINDA NAGATA
- 3.4 AUTOMATED DECISION-MAKING SYSTEMS AND BIAS
- 3.5 STORING KNOWLEDGE OUTSIDE OURSELVES: HOW DOES IT AFFECT US AS INDIVIDUALS?
- 3.5.1 STORING KNOWLEDGE IN ANCIENT TIMES
- 3.5.2 HOW COMPUTERS CHANGE THINGS
- 3.5.3 THE VULNERABILITY OF STORED IDEAS
- STORY POINT: “LACUNA HEIGHTS,” BY THEODORE MCCOMBS
- 3.6 STORING KNOWLEDGE OUTSIDE OURSELVES: HOW DOES IT AFFECT OUR COMMUNITIES?
- 3.6.1 COMMUNITY CONTEXT AND DIKW
- 3.6.2 TRANSMITTING KNOWLEDGE ACROSS CULTURES
- 3.6.3 EVERYONE’S AN EXPERT: INFORMATION AND KNOWLEDGE IN THE AGE OF MASS PLATFORMING
- STORY POINT: “WELCOME TO YOUR AUTHENTIC INDIAN EXPERIENCE™,” BY REBECCA ROANHORSE
- 3.7 CLOSING THOUGHTS: KNOWLEDGE AND SELFHOOD
- REFLECTION QUESTIONS
- REFERENCES CITED IN THIS CHAPTER
- CHAPTER 4 PERSONHOOD AND PRIVACY
- LEARNING OBJECTIVES
- 4.1 INTRODUCTION
- 4.1.1 WHY PRIVACY?
- 4.2 WHAT IS PERSONHOOD? DEFINING THE QUESTION
- 4.2.1 PERSONHOOD AND HUMAN IDENTITY
- 4.2.2 PERSONHOOD AND PERSONAL IDENTITY
- 4.2.3 INDIVIDUATION AND CONTINUITY OF IDENTITY
- 4.2.4 THE SELF, IDENTITY, AND NARRATIVIZATION
- STORY POINT: “WELCOME TO YOUR AUTHENTIC INDIAN EXPERIENCE™,” BY REBECCA ROANHORSE
- 4.2.5 MORAL AND LEGAL RESPONSIBILITY
- 4.3 PERSONHOOD AND TECHNOLOGY
- 4.3.1 TECHNOLOGY AND HUMAN IDENTITY
- STORY POINT: “MESSAGE IN A BOTTLE,” BY NALO HOPKINSON
- 4.3.2 ANTHROPOMORPHISM: PERSONIFYING TECHNOLOGICAL ARTIFACTS
- STORY POINT: “DOLLY,” BY ELIZABETH BEAR
- 4.3.3 AI AND RESPONSIBILITY
- STORY POINT: “ASLEEP AT THE WHEEL,” BY T. CORAGHESSAN BOYLE
- 4.3.4 DO WE NEED BODIES?
- 4.3.5 TECHNOLOGY AND RESPONSIBILITY
- 4.3.6 TECHNOLOGY AND MEMORY
- 4.3.7 TECHNOLOGY AND NARRATIVE IDENTITY
- STORY POINT: “LACUNA HEIGHTS,” BY THEODORE MCCOMBS
- 4.3.8 AVATARS AND SELF-PRESENTATION
- STORY POINT: “NOT SMART, NOT CLEVER,” BY E. SAXEY
- 4.4 THE POWERS AND LIMITS OF DEFINITIONS
- 4.5 PRIVACY AND PERSONHOOD
- 4.5.1 TYING PERSONHOOD AND PRIVACY TOGETHER: THREE EXAMPLES
- EXAMPLE 1: OPEN OFFICES
- EXAMPLE 2: RE-EVALUATING GENDER IDENTITY
- SIDEBAR: SEX AND GENDER
- EXAMPLE 3: PRISONS
- 4.5.2 WHAT IS PRIVACY?
- 4.5.3 PRIVACY, OWNERSHIP, AND SELF-POSSESSION
- 4.5.4 PRIVACY AS A LEGAL RIGHT
- 4.5.5 PRIVACY AS A VALUE
- SOCIAL AND POLITICAL VALUES
- SIDEBAR: THE PRIVACY VS. SECURITY FALLACY
- CHARACTER DEVELOPMENT
- INTERPERSONAL RELATIONS
- 4.5.6 IS PRIVACY ALWAYS GOOD?
- STORY POINT: “HERE-AND-NOW,” BY KEN LIU
- 4.6 BRINGING IT ALL TOGETHER: PRIVACY, INFORMATION TECHNOLOGY, AND PERSONHOOD
- 4.6.1 THE EVOLUTION OF DATA AND DATA COLLECTION
- 4.6.2 WHY PRIVACY MATTERS FOR PERSONHOOD
- ARE YOU YOUR DATA?
- DATA CAN CHANGE WHO WE ARE
- 4.7 CONCLUDING REMARKS
- REFLECTION QUESTIONS
- BACKGROUND REFERENCES AND ADDITIONAL READING
- REFERENCES CITED IN THIS CHAPTER
- CHAPTER 5 TECHNOLOGY AND SOCIETY
- LEARNING OBJECTIVES
- 5.1 INTRODUCTION
- 5.1.1 CHAPTER OBJECTIVES AND METHODOLOGY
- SIDEBAR: WHAT IS A SOCIETY?
- 5.2 TECHNOLOGY: PROBLEMATIZING THE CONCEPT
- 5.2.1 IS TECHNOLOGY A SIMPLE MATTER OF MEANS AND ENDS?
- 5.2.2 TECHNOCRACY AND UNINTENDED CONSEQUENCES
- SIDEBAR: OVERPROMISING IN THE HISTORY OF AI
- 5.2.3 REFLECTING ON UNINTENDED CONSEQUENCES: EXTERNALIST VS. INTERNALIST APPROACHES
- 5.2.4 TECHNOLOGICAL MEDIATION
- 5.3 INTRODUCING SCIENCE AND TECHNOLOGY STUDIES
- 5.4 ANALYZING SOCIOTECHNICAL SYSTEMS
- 5.4.1 EXPERIMENTATION AND RESPONSIBLE DESIGN
- 5.4.2 CONSTRUCTING ABSTRACTIONS AND FRAMING PROBLEMS
- SIDEBAR: PERFORMATIVITY
- SIDEBAR: PHOTOGRAPHY: WHAT YOU SEE IS NOT ALWAYS WHAT YOU GET
- 5.4.3 STRATEGIES FOR ANALYSIS
- IDENTIFYING TRAPS
- ASKING BETTER QUESTIONS
- WHO HAS ACCESS?
- WHO OR WHAT IS AFFECTED?
- WHAT’S THE RESPONSE, AND WHY?
- SIDEBAR: THE DEVELOPMENT OF SCIENTIFIC MANAGEMENT
- 5.5 TECHNOLOGY IN CONTEXT: SOCIAL SPHERES
- 5.5.1 STRUCTURES OF CARE
- MEDICAL CARE
- ECONOMIC CARE
- STORY POINT: “TODAY I AM PAUL,” BY MARTIN L. SHOEMAKER
- 5.5.2 PUBLIC DISCOURSE AND POLITICAL DELIBERATION
- PUBLIC DISCOURSE AND FREE SPEECH
- ACCESS TO INFORMATION
- STORY POINT: “APOLOGIA,” BY VAJRA CHANDRASEKERA
- 5.5.3 COMPANIONSHIP, FRIENDSHIP, AND COMMUNITIES
- ONE-TO-ONE RELATIONSHIPS
- ONE TO MANY: COMMUNITIES AND GROUP FRIENDSHIPS
- STORY POINT: “THE REGRESSION TEST,” BY WOLE TALABI
- 5.5.4 ECOLOGY AND THE ENVIRONMENT
- SIDEBAR: THE ANTHROPOCENE: NAMING HUMAN IMPACT ON THE ENVIRONMENT
- ENGAGING WITH THE NATURAL WORLD
- USING NATURAL RESOURCES
- STORY POINT: “THE GAMBLER,” BY PAOLO BACIGALUPI
- 5.5.5 STATE POWER AND FORCE
- POLICING
- SURVEILLANCE
- WAR
- STORY POINT: “ASLEEP AT THE WHEEL,” BY T. CORAGHESSAN BOYLE
- 5.5.6 WORK AND LABOR
- AUTOMATION
- REMOTE AND PLATFORM WORK
- STORY POINT: “LACUNA HEIGHTS,” BY THEODORE MCCOMBS
- 5.6 CLOSING THOUGHTS: MAINTAINING A BROAD VIEW
- REFLECTION QUESTIONS
- BACKGROUND REFERENCES AND ADDITIONAL READING
- REFERENCES CITED IN THIS CHAPTER
- CHAPTER 6 PROFESSIONAL ETHICS
- LEARNING OBJECTIVES
- 6.1 INTRODUCTION
- 6.2 PROFESSIONS
- 6.2.1 WHAT IS A PROFESSION?
- 6.2.2 A BRIEF HISTORY OF PROFESSIONAL SOCIETIES AND CODES OF ETHICS IN TECHNOLOGY DEVELOPMENT
- 6.2.3 PROFESSIONALIZATION IN COMPUTING TECHNOLOGY
- 6.2.4 PROFESSIONS AND THE LAW
- SIDEBAR: METAPHORS, PERSONHOOD, TECHNOLOGY, AND AUTONOMOUS CARS
- STORY POINT: “NOT SMART, NOT CLEVER,” BY E. SAXEY
- 6.3 CODES OF ETHICS
- 6.3.1 DEEP DIVE: THE ACM AND IEEE CODES OF ETHICS
- 6.3.2 PROFESSIONAL GUIDELINES FOR ALGORITHMS: BIAS, TRANSPARENCY, AND ACCOUNTABILITY
- STORY POINT: “ASLEEP AT THE WHEEL,” BY T. CORAGHESSAN BOYLE
- 6.3.3 THE FUNCTIONS OF AND USING CODES OF ETHICS
- STORY POINT: “CODENAME: DELPHI,” BY LINDA NAGATA
- 6.4 SOME SUGGESTIONS ON MAKING ETHICAL DECISIONS IN PRACTICE
- 6.5 CODES OF ETHICS, ETHICAL THINKING, AND YOUR PROFESSIONAL LIFE
- STORY POINT: “THE GAMBLER,” BY PAOLO BACIGALUPI
- REFLECTION QUESTIONS
- BACKGROUND REFERENCES AND ADDITIONAL READING
- REFERENCES CITED IN THIS CHAPTER
- PART TWO ANTHOLOGY
- INTRODUCTION TO THE STORY BANK
- A FEW SUGGESTIONS FOR READING THE STORIES
- A STORY ISN’T REDUCIBLE TO THE IDEAS IT CONTAINS
- STORIES DON’T HAVE ANSWERS
- SOME IMPORTANT QUESTIONS WILL REMAIN UNRESOLVABLE—AND THAT’S A FEATURE!
- SUGGESTED STORY POINTS
- “DOLLY,” BY ELIZABETH BEAR
- “MESSAGE IN A BOTTLE,” BY NALO HOPKINSON
- “THE GAMBLER,” BY PAOLO BACIGALUPI
- “THE REGRESSION TEST,” BY WOLE TALABI
- “APOLOGIA,” BY VAJRA CHANDRASEKERA
- “ASLEEP AT THE WHEEL,” BY T. CORAGHESSAN BOYLE
- “CODENAME: DELPHI,” BY LINDA NAGATA 405
- “HERE-AND-NOW,” BY KEN LIU
- “LACUNA HEIGHTS,” BY THEODORE MCCOMBS
- “NOT SMART, NOT CLEVER,” BY E. SAXEY
- “TODAY I AM PAUL,” BY MARTIN L. SHOEMAKER
- “WELCOME TO YOUR AUTHENTIC INDIAN EXPERIENCE™,” BY REBECCA ROANHORSE
- INDEX
LIST OF FIGURES
- FIGURE 3.1: The DIKW pyramid.
- FIGURE 4.1: A dog enjoying online pseudonymity. “On the internet, nobody knows you’re a dog” is an adage and internet meme about anonymity that began as a caption to a cartoon drawn by Peter Steiner, published in the New Yorker on July 5, 1993.
- FIGURE 4.2: In a 2007 World of Warcraft commercial, Mr. T shows off his Night Elf likeness.